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Educators facilitate learning with technology to support student achievement of the ISTE Standards for Students. Educators:
6a: Foster a culture where students take ownership of their learning goals and outcomes in both independent and group settings.
6b: Manage the use of technology and student learning strategies in digital platforms, virtual environments, hands-on makerspaces or in the field.
6c: Create learning opportunities that challenge students to use a design process and computational thinking to innovate and solve problems.
6d: Model and nurture creativity and creative expression to communicate ideas, knowledge or connections.
Depending on the devices your team has available, explore the available suggested apps (or come up with some of your own) to create the product.
More age-appropriate activities appear in Resources section.
Depending on the devices your team has available, explore the available suggested apps (or come up with some of your own) to create the product.